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Old Aug 24, 2009, 07:21 AM // 07:21   #2061
Ascalonian Squire
 
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Profession: R/Mo
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Mo/

Healing Prayers 10+1+1
Protection 11+1
Divine Favor 9+1

Life Sheath (E)
Patient Spirit
Guardian
Divine Spirit
Cure Hex
Deny Hexes
Signet Of Rejuvenation
Shielding Hands (Optional)

Variation:
Vigorous Spirit

Protection prayers must be at 12 for Life Sheath to remove 2 conditions. Because this builds lacks big heals, quick removal of dangerous conditions/hexes is key.
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Old Aug 24, 2009, 08:48 PM // 20:48   #2062
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Quote:
Originally Posted by Snow Bunny View Post
oh wow that's a bad build.

how fast do you run out of energy?
/healerscovenant,/balthspirit

Don't get all gay on me before you even try it first.
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Old Aug 26, 2009, 02:53 PM // 14:53   #2063
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Originally Posted by Mad Lord of Milk View Post
/healerscovenant,/balthspirit

Don't get all gay on me before you even try it first.
Your bar is bad, and i dont need testing to figure that out.
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Old Aug 28, 2009, 02:14 PM // 14:14   #2064
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Quote:
Originally Posted by Mad Lord of Milk View Post
/healerscovenant,/balthspirit

Don't get all gay on me before you even try it first.
hurp durp

You will lose against any team smart enough (or dumb enough) to train anyone other than you. Healer's covenant won't make up for -2 energy regen. You'll be about as effective a healer as an earth ele.

Last edited by Made In Ascalon; Aug 28, 2009 at 02:18 PM // 14:18..
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Old Aug 28, 2009, 10:02 PM // 22:02   #2065
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Quote:
Originally Posted by Snow Bunny View Post
oh wow that's a bad build.

how fast do you run out of energy?
Actually, he wont run out of energy that fast at all. He just wont be able to heal for shit.
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Old Aug 29, 2009, 01:17 AM // 01:17   #2066
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Originally Posted by Master Ketsu View Post
Actually, he wont run out of energy that fast at all. He just wont be able to heal for shit.
he won't heal for shit nor will he have energy.

With both enchants up he'll have -2 energy regen, and to make balth's worth it he'll have to have 3 assassins constantly training on him. And PS will heal for what, 83 health? Oh baby....

If that's the case, then yes, he'll be able to have energy, other wise....not so much.

He's about as useful as a 55 monk with WoH to powerheal everyone else....

Bonetti's Defense would be better than Balth's and Armor together - he'd be just as hard to kill and he'd have just as much energy on that principle.
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Old Aug 29, 2009, 01:55 AM // 01:55   #2067
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Don't insult the 55 monk with WoH like that.
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Old Sep 02, 2009, 12:41 AM // 00:41   #2068
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All of you are idiots.

Healing Breeze rapes all.
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Old Sep 02, 2009, 01:50 AM // 01:50   #2069
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For a moment there, I actually thought you were serious. GG!
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Old Sep 02, 2009, 03:24 AM // 03:24   #2070
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I am being serious.
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Old Sep 03, 2009, 01:31 AM // 01:31   #2071
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I used to run a n/mo healer back when i only had proph,

14 death magic-

3 soul reaping

12 healing

[woh] [healing breeze] [consume corpse] [deathly swarm] [deathly chill] [restore life] [vengeance] [ressurection signet]

I was playing back when everyone else had all the other expansion packs and were pwning me hard. i still remember when i first got wtfpwnt by a shadow prison sin. I tried making a pvp viable mm build and got the idea of rezzing my teammates so i could keep using their bodies. Since there were no skils in soul reaping for proph and consume corpse was my e management i got some healing prayers in. After a while i decided to forgo the minions and the rest of this build became the most fun experience i've ever had in ra. From then on it was more about on field strategy and generally trying to help spike and survive before the other team realized I was healing. Very fun times, I felt like a sub par mo/a but the build had potential for very fun moments. Getting chased by melee and teleporting to a bridge up above me and rezzing my dead teammate, spiking 2 guys at once, going from 10 energy to full by body hopping, losing and then using vengeance and suddenly having my team's war/sin/ele become op. Sometimes my team got to 9 and someone would casually remark, who's healing? lol fun times.
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Old Sep 03, 2009, 01:47 AM // 01:47   #2072
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Quote:
Originally Posted by awry View Post
I used to run a n/mo healer back when i only had proph,

14 death magic-

3 soul reaping

12 healing

[woh] [healing breeze] [consume corpse] [deathly swarm] [deathly chill] [restore life] [vengeance] [ressurection signet]

I was playing back when everyone else had all the other expansion packs and were pwning me hard. i still remember when i first got wtfpwnt by a shadow prison sin. I tried making a pvp viable mm build and got the idea of rezzing my teammates so i could keep using their bodies. Since there were no skils in soul reaping for proph and consume corpse was my e management i got some healing prayers in. After a while i decided to forgo the minions and the rest of this build became the most fun experience i've ever had in ra. From then on it was more about on field strategy and generally trying to help spike and survive before the other team realized I was healing. Very fun times, I felt like a sub par mo/a but the build had potential for very fun moments. Getting chased by melee and teleporting to a bridge up above me and rezzing my dead teammate, spiking 2 guys at once, going from 10 energy to full by body hopping, losing and then using vengeance and suddenly having my team's war/sin/ele become op. Sometimes my team got to 9 and someone would casually remark, who's healing? lol fun times.
Inb4 huge flamestorm.
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Old Sep 03, 2009, 03:01 AM // 03:01   #2073
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Originally Posted by Chocobo1 View Post
Inb4 huge flamestorm.
I'll take the liberty of flaming myself. OMG 3 rezzes! If you were actually good at healing you wouldn't need them. YOU SUCK. 3/8 of your bar is devoted to your own eventual FAIL. Lol vengeance sucks. Healing Breeze. lol. Seriously deathly swarm and deathly chill? go run hex if you want to play necro. Leave the healing to the primary monks. Go buy the expansion packs or gtfo of RA, newb.


-------------------------------
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Old Sep 03, 2009, 03:05 AM // 03:05   #2074
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Quote:
Originally Posted by awry View Post
I'll take the liberty of flaming myself. OMG 3 rezzes! If you were actually good at healing you wouldn't need them. YOU SUCK. 3/8 of your bar is devoted to your own eventual FAIL. Lol vengeance sucks. Healing Breeze. lol. Seriously deathly swarm and deathly chill? go run hex if you want to play necro. Leave the healing to the primary monks. Go buy the expansion packs or gtfo of RA, newb.


-------------------------------
It wasn't clear in your post that it was a joke build. I was worried. I have seen N/Mo healers before and it's pretty embarassing.
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Old Sep 03, 2009, 03:14 AM // 03:14   #2075
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Originally Posted by Chocobo1 View Post
It wasn't clear in your post that it was a joke build. I was worried. I have seen N/Mo healers before and it's pretty embarassing.
It wasn't a joke build at the time I was playing it. Either I could've take woh or some shitty prophecies necro elite for my build w/ no versatility. Joke builds imply that they can't win w/ it. I won with it. Don't use it now, actually did get the expansions and I have gone monk fyi. I still like playing an updated version of this build for nostalgia though.
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Old Sep 03, 2009, 05:33 PM // 17:33   #2076
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Quote:
Originally Posted by Mad Lord of Milk View Post
All of you are idiots.

Healing Breeze rapes all.
Healing Breeze pretty much owns RA on a Mo/W
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Old Sep 03, 2009, 09:21 PM // 21:21   #2077
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Expertise 11+1+1
Marks 10+1
Wilderness 10+1

Needling Shot
Distracting Shot
Debilitating Shot
Natural Stride
Troll Unguent
Choking Gas
Practiced Stance (e)
Resurrection Signet

Ran it last night purely for shits and giggles, but since RA is so caster heavy it made for some tasty rage on the other teams.
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Old Sep 04, 2009, 01:01 AM // 01:01   #2078
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Location: RA
Guild: [ODIN]
Profession: N/Mo
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Quote:
Originally Posted by zelgadissan View Post
Expertise 11+1+1
Marks 10+1
Wilderness 10+1

Needling Shot
Distracting Shot
Debilitating Shot
Natural Stride
Troll Unguent
Choking Gas
Practiced Stance (e)
Resurrection Signet

Ran it last night purely for shits and giggles, but since RA is so caster heavy it made for some tasty rage on the other teams.
I do this too. I get sick of MB and SF eles in RA. This build is fun because at some point you'll see people just give up and stand there.
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Old Sep 05, 2009, 12:52 AM // 00:52   #2079
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I like to run an RA battel mobk build sometimes in RA. It's a bit like one of those rt/a dagger builds, only... well it's honestly pretty bad. The damage output isn't that impressive compared to other spike builds, and the armor is even worse. But it's also hilarious, so I run it anyway.

12 hammer, 14 smite

backbreaker, crushing blow, stonesoul strike, hammer bash, holy strike, bull's strike, sprint, ressig

Unfortunately, most people seem to be less patient about dumb builds on monks than they are about dumb builds on any other class.

Also, the build quarter-knocks automatically! Just que your skills up 12345 and go! In the down time, you can follow your team's hammer warrior, assassin, rtl ele, or whatever and try to leech his kds. Don't worry about the recharge; it'll almost always be back before you build backbreaker.
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Old Sep 05, 2009, 01:01 AM // 01:01   #2080
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I was playing powerblock mes VS mind blast ele's a while ago.

It also reminds me of a time during Random Arena Zquest where I was playing on my main ( Master Ketsu, obviously ) using standard burning arrow build. I dshotted this one MB ele's Mind blast... and he just stopped casting altogether to start wanding. During the entire rest of the match ( about 7 minutes long because they had monks ) the ele did not cast another spell. He just sat there, in the exact same spot where I first Dshotted his MB...and wanded anyone who got close enough. He was probably a bot that script got broke by getting rupted, but I found it pretty hilarious regardless.
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